![]() If you want to learn how to build your own layered, procedural Redshift materials, this is a great pack to study. This free material can be used in all video game engines that support a. These packs are not just PBR, they also have hundreds of fully procedural materials. This Tight Weave Carpet PBR Material contains PNG image maps set at 2048×2048 pixels. More than 50 Octane Fabric Material what you have here are materials that are either made in a procedural way or with the help of some texture files that I. What Sets These Redshift Packs Apart From Others? They’re 4K, seamless, physically accurate and mostly map based. This pack includes 166 premium materials for Cinema 4D Redshift. They’re 4K, seamless, physically accurate and map based. FC4DT Presents: Free Cinema 4D Shaders Pack v2. This pack includes 176 premium materials for Cinema 4D Redshift. 100% of the materials are 4K and/or procedural. This pack includes 163 premium materials for Cinema 4D Redshift. This is easy to set up in Corona, with options that let you leave some materials (such as portals, glass, or light materials) unaffected by the override, in both 3ds Max and Cinema 4D. ![]() This pack includes 150 materials for Cinema 4D Redshift. In the cases where there was a range of IOR values for a specific material I have listed the lower value on the left and the upper range value on the right.This pack includes 135 gorgeous, state-of-the-art Redshift materials. The next list is the full complete list of hundreds of materials and it is organized alphabetically by material name. The first group contains many commonly used materials. It is for general usage in 3d applications only and not for scientific use. Please do not take this list to be a scientifically accurate list. You should be able to use these values in many different 3d applications - such as NewTek Lightwave 3d, Blender 3d, Autodesk 3DS Max, Autodesk Maya, Maxon Cinema 4D, Next Limit Maxwell, The Foundry Modo and Strata 3d. ![]() It obviously helps if you know what the correct IOR value is for the type of surface you are trying to re-create. Many 3d applications these days allow you to input actual IOR values in order to achieve a more accurate representation of surfaces during rendering of your 3d models. Over the years I have been collecting IOR (Index of Refraction) values I can find for use in 3d rendering applications. ![]() Index of Refraction values (IOR) - For use with 3d modeling / rendering and animation applications ![]()
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